18 junho 2004

World of Darkness v2.0

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Blood on the Pavement – This week we take a look at the Kindred, the undead creatures at the core of Vampire: The Requiem. Vampires feed on blood and their own blood – their Vitae in their parlance – grants them a variety of benefits (including cheating death in the first place, of course).

How Potent Are You? – The raw power of a Kindred is captured in a trait called Blood Potency. Every vampire begins with a Blood Potency of 1. That potency rises with age and experience as the Kindred learns to tap the raw power in his veins. Higher Blood Potency allows the vampire to use his supernatural power more effectively. In game terms, the character can spend more Vitae per turn and store more Vitae in his body. He can also gain access to new supernatural powers and change the very nature of his blood.

Potent blood has its price, however. A young Kindred can feed off lesser beasts (such as animals) to satisfy his hunger. As Blood Potency rises, animals fail to satisfy, so the vampire has to feed from mortal people. At even higher levels, only the blood of other undead will satisfy. Beyond that, Kindred with high Blood Potency also feel the call of slumber like no others–they eventually fall into long periods of dormancy (called torpor). When they rise, they find that their blood has thinned and they must begin their struggle for ascendancy all over again.

Um comentário:

Andre Gordirro disse...

em algum momento vai virar Marvel Super Heroes que nem o Vampire 1.0... e coisas sem sentido e ridículas como os malkavianos e outras joças vão continuar existindo